
If that can’t convince you to give it a try … well, we can’t help it if you just don’t like fun.Īfter years of sub-par Tenchu games, the series' creators have returned and have, for the most part, got this stealthy classic back on track.
#TENCHU SHADOW ASSASSINS PC SYSTEM REQUIREMENTS PORTABLE#
Some GR staffers have even named it their favorite stealth title on PSP, arguably even better than the wonderful Metal Gear Solid: Portable Ops. Shadow Assassin's flaws are easily forgiven though because the end package is just too great to hold a grudge. Tenchu is known for its stealth gameplay and the eerie settings of feudal Japan. It's hard to be intimidated by a samurai when the most threatening thing he says is “I can hear you!” or our personal favorite, “I can't until this is over so I can polish my tea set.” Tenchu: Stealth Assassins is an action-adventure stealth game developed by Acquire and published by Sony Music Entertainment Japan in Japan and Activision in North America and Europe for the PlayStation in 1998. The dialogue does little to make up for this. Shadow Assassins treats you to Americans either trying to sound Japanese, or not trying at all.

The voice acting and dialogue are also heinous. Sneaking up into murder range or, if you prefer, avoiding an enemy altogether is a simple but still challenging affair of finding and exploiting shadows and cover that magically render you invisible to the eyes of your hapless foes. Killing is done primarily by sneaking up on your opponents and executing one of several bad ass kill actions that play out in gruesome cut scenes. Your goal is to get past them and if you want, kill them. Your foes are none too bright, but devious unit placement and clever patrol patterns make up for Forrest Gump IQs. Background Tenchu: Shadow Assassins continues the saga of Rikimaru and Ayame, elite ninjas who must use their lethal skills to keep the peace in feudal Japan.

Augmenting the value of the story mode are some fifty mini-missions dubbed “assignments” for you to play and conquer.

Completed missions can be replayed, and bringing newly acquired items into an earlier level can often yield different ways to play it, but the game clearly favors particular strategies. You'll spend less time hacking and slashing and much more waiting and watching for gaps in enemy patrols and opportunities to strike. I pre ordered a copy to make sure I got it. Then on 3-23-09 I went to the local gamestop to trade in some games and out of nowhere I see that Tenchu Shadow Assassins was coming out 3-25-09. There are usually only one or two ways you can proceed through any given area, and the game often feels less like an action game more of a puzzle. I have tried so hard to get the European version of 'Tenchu Time of the Assassins but I ended up not being able to get one for a decent price. Unlike other Tenchu titles, Shadow Assassins isn't very open ended.
